Sonder

Chapter I / The gate

Wishlist

Sonder

Personality decides who comes back.

Four heroes enter. The tower remembers what they become.

Wishlist the first descent

II / The refuge

They live between your decisions.

The refuge never stops. Heroes train, recover, and form bonds. You choose who enters. They decide what happens next.

Every survival, loss and bond is remembered.

The will at work Nerve The passage closes. No one gives the order. The knight steps in front of the others.

III / The chronicle

Every run leaves a mark.

The same corridor, the same monster, the same four heroes. The run still turns on a decision no one ordered.

Four heroes gathered around a fire in the refuge Four heroes descending a stair into an ember chasm A lone knight before an ember-lit gate
Concept art. The refuge, between runs.

The gate opens 2026

Four enter.
The tower keeps them.

The first descent opens in 2026. The list enters first.

One letter when the gate opens.